・As the skill “Fight system” the effect of the “Assault Booster” skill was activated during flight mode, and staggering was no longer occurring at low altitude. ・Fixed a bug in “Zero-Shiki Type 2 (AR)” that caused the game to land in an unnatural pose when certain operations were performed in flight mode, and the flight mode was canceled. ・In “Sazabi”, when entering scope mode near a wall on certain maps, the camera would sometimes penetrate the wall. ・In “Nu Gundam”, the effect when activating the “Psycho Frame Resonance” skill was overlapping with the reticle, reducing visibility. ・Adjusted the position of fin funnels in “Nu Gundam”. “Mix-up,” “Simple Battle”, “Shuffle Target” and “Brawl Match” will be held every two hours. ■Weekly Weekend Battle Schedule Weekend Battle Schedule ■Some materials have been excluded from the Supply Drop lineup. To make the record more fair, we no longer record the results of battles in which a pilot leaves in the middle of a battle.
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